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Locomotor
& Traveling Activities
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K-
2
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K
- 2
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NPEP
2004,
Lesson Sharing
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Teacher
& School: Lynn Perry & Chad Hunt, Sheppard Elementary
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| Equipment
Needs |
Blank
White Cards |
| Facility/Playground
Needs |
Outdoors
or indoors |
| Lesson
Objective (Psychomotor and/or Cognitive): |
Students
will develop listening skills as well as conditioning and
locomotor skills |
| Teaching
Hints: |
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Describe
Activity (Use illustrations if Necessary):
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| Teacher
holds cards or calls out "Are you more like
hiking
boots or ballet slippers. Those choosing hiking boots move
to one end and those choosing slippers to the other. Continue
game with a variety of choices. (Hot dogs or pizza; winter
or summer; bicycles or skateboards; English or Math; etc.
Switch up the locomotor skills. For example they may run one
time and then skip, jump, hop, leap, etc. |
| Alternatives/Modifications |
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| Reference |
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NPEP
2004,
Lesson Sharing
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Teacher
& School: Lynn Perry- Sheppard Elementary School
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| Equipment
Needs |
1 Cone/student
*can also use sand filled plastic jugs or water bottles |
| Facility/Playground
Needs |
Can be
played anywhere *it might be difficult to play on grass if
not using cones |
| Lesson
Objective (Psychomotor and/or Cognitive): |
General
coordination, agility, locomotor skills |
| Teaching
Hints: |
Have
cones scattered around the playing area- half up, half on
their side Cones can be different sizes |
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Describe
Activity (Use illustrations if Necessary):
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1.
The object of the game is to try to keep the cones either
up or down (depending on whether you're a "Squatter"
or a "Stander."
2. Have students pair up, using back to back, toe to toe,
or any other quick pair up
3. One student from each pair squats down. They are the "Squatters"
and go to one side of the area. The others are the "Standers"
and go to the opposite side of the area.
4. On the Start cue, walk fast and stand up the cones if you're
a "Stander" or tip over the cones if you're a "Squatter."
5. You may only walk, no running.
6. You may use only your hands to touch the cones.
7. You may not guard a cone
8. On the stop cue, everyone freeze and walk back to your
area without touching a cone.
9. Count how many cones are standing/squatting.
10. Play again, using a different locomotor skill (skipping) |
| Alternatives/Modifications |
Besides
changing locomotor skills, change which body part they can
use to touch the cone (elbow, knee, feet)Switch roles |
| Reference |
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