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Cooperative Activities

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NPEP 2004,
Lesson Sharing
Teacher & School: Lynn Perry & Chad Hunt, Sheppard Elementary
Activity
Grade Level
Cone Scramble
2 - 6
Equipment Needs Bean bags; cones; Frisbees
Facility/Playground Needs Field or gym
Lesson Objective (Psychomotor and/or Cognitive): Students will develop and enhance their psychomotor skills
Teaching Hints:  
Describe Activity (Use illustrations if Necessary):
Arrange the class into six relay lines with about 24-30 traffic cones/poly spots or Frisbees. Place six different colored bean bags in a random manner under the cones. Leave a few cones empty for more cardio-vascular work. Give each line a color that matches a bean bag. The first student in each line must run to any cone and lift it up slightly to see if it is there color to take back to their team. If it's the wrong color then tag the next person. Play is completed when all six bean bags have been found. AS a variation, give each line a different color the next time. Have all of the class run together and time them to see how long it takes to find a designated color. Repeat the process and try to better the previous score.
Alternatives/Modifications  
Reference  
 
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NPEP 2004,
Lesson Sharing
Teacher & School: Lynn Perry & Chad Hunt, Sheppard Elementary
Activity
Grade Level
Cooperative hoops
2nd and UP
Equipment Needs Cones to define general space, a hoop or bicycle tire for each student
Facility/Playground Needs  
Lesson Objective (Psychomotor and/or Cognitive): To have students understand the concept of inclusion and that everyone belongs no matter the situation.
Teaching Hints:

Please encourage students to invite "stragglers" (students who wander around who aren't inclined to get in the hoops) into their hoops. This needs to be an inclusion activity and sometimes there are students who don't like to be close to others in such a small area.

This activity is best used with students who have a good understanding of pathways and moving easily in general space.

Describe Activity (Use illustrations if Necessary):

Each student has their own hoop to stand in the middle of at the beginning of the game. Hoops should be spaced safely throughout the playing area. On the signal (i.e. teacher signal or beginning of song) students begin to move randomly throughout general space avoiding the hoops. For younger students you probably want to have them move in different locomotor pattern (i.e., walk at a low level).

When the music stops (or on the teacher signal) students must get back into a hoop as quickly as possible (only one student per hoop). Now you are going to make this harder by removing 2/3 hoops. Before playing the game ask the students what they are going to have to do to make this successful. You may want to talk about helping each other out and emphasize why you are doing this.

Play the game again, but now when the music stops or on the teachers signal, the students have to get into a hoop but they are going to have to have more than one student in the hoop to be successful. Continue removing hoops until you have 5-7 students having to share one hoop.

Take time at the end to talk about the strategies they used to help each other out. Emphasize the good things that you saw when they helped each other out.

Alternatives/Modifications  
Reference  
 
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NPEP 2004,
Lesson Sharing
Teacher & School: Lynn Perry and Chad Hunt
Sheppard Elementary School
Activity
Grade Level
I Want a Home
K - 2
Equipment Needs 1 polyspot/student
Facility/Playground Needs Can be played anywhere
Lesson Objective (Psychomotor and/or Cognitive):  
Teaching Hints:  
Describe Activity (Use illustrations if Necessary):
  1. Have each student stand on a polyspot. This is your new "home."
  2. Say: I will take away ________'s home. S/he will be the first "home shopper."
  3. When _____' says: "I want a home!" Everyone must leave their home and walk to a new one.
  4. You have to be quick because someone will not have a home to stand on.
  5. The person without a home becomes the next "home shopper."
Alternatives/Modifications After walking, change locomotors skillsCan have more than one shopper
Reference  
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